# \[TRACKING\] Hardware acceleration not working for some applications

**URL:** <https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603>\
**Category:** Linux\
**Created:** [February 28, 2023, 9:54pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603 "2023-02-28T21:54:46Z")\
**Posts on this page:** 12\
**Page:** 1

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [February 28, 2023, 9:54pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/1 "2023-02-28T21:54:46Z")

</div>

I have the problem that hardware acceleration is not working on Fedora 37 KDE for some applications, while it should work.

It works in:

- Youtube on Firefox
- VLC
- MPV

It does not work in:

- Zoom on Firefox
- Freetube (Flatpak)
- Zoom (Flatpak)
- Signal (Flatpak)

I have a very similar configuration on a desktop PC (Fedora 37), for which everything works as it should.  
GPU acceleration is activated for all Flatpaks.

Everything seems to be setup correctly according to the [Firefox](https://wiki.archlinux.org/title/Hardware_video_acceleration) and [Arch](https://wiki.archlinux.org/title/Hardware_video_acceleration) guides. I test it using `sudo intel_gpu_top`.

Does anyone else have this problem or could test if it works for those applications?

---

<div class="post-metadata">

**Author:** ![Matt\_Hartley](https://sea1.discourse-cdn.com/flex001/user_avatar/community.frame.work/matt_hartley/32/13623_2.png) [@Matt\_Hartley](https://community.frame.work/u/Matt_Hartley)\
**Post date:** [March 3, 2023, 12:56am UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/2 "2023-03-03T00:56:28Z")

</div>

> [@letscho](#):
>
> I have the problem that hardware acceleration is not working on Fedora 37 KDE for some applications, while it should work.

This can be a tough one for sure. Some use cases may not work as expected, your journalctl and dmesg may give some indications as to what is happening.

---

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [March 3, 2023, 6:12pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/3 "2023-03-03T18:12:12Z")

</div>

Could you give me some tips for what I should look for?

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<div class="post-metadata">

**Author:** ![Matt\_Hartley](https://sea1.discourse-cdn.com/flex001/user_avatar/community.frame.work/matt_hartley/32/13623_2.png) [@Matt\_Hartley](https://community.frame.work/u/Matt_Hartley)\
**Post date:** [March 3, 2023, 8:23pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/4 "2023-03-03T20:23:14Z")

</div>

> [@letscho](#):
>
> Could you give me some tips for what I should look for?

Stuff like:

`glxtest: VA-API test failed: failed to initialise VAAPI connection. (t=0.284379) [GFX1-]: glxtest: VA-API test failed: failed to initialise VAAPI connection.`

Are usually good indicators that it’s not happening.

I generally don’t spend much time fooling with it myself. That said, this is generally a good guide to make sure you’re properly configured:

> **[Intel Graphics - Best practices and settings for hardware acceleration?](https://discussion.fedoraproject.org/t/intel-graphics-best-practices-and-settings-for-hardware-acceleration/69944)**
>
> Getting hardware acceleration on Linux for Intel graphics has taken a little fiddling as the defaults are geared towards maximum stability as opposed to performance, even on newer hardware where support has improved in the kernel and related...

The general thread will have various things you can try, make sure everything is setup.

---

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [March 5, 2023, 9:28am UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/5 "2023-03-05T09:28:08Z")

</div>

> [@Matt\_Hartley](#):
>
> glxtest: VA-API test failed: failed to initialise VAAPI connection. (t=0.284379) [GFX1-]: glxtest: VA-API test failed: failed to initialise VAAPI connection.

I only had a few `journalctl` entries from Dezember, but not recently.

> [@Matt\_Hartley](#):
>
> The general thread will have various things you can try, make sure everything is setup.

Unfortunately, that didn’t help neither.

---

<div class="post-metadata">

**Author:** ![Anachron](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@Anachron](https://community.frame.work/u/Anachron)\
**Post date:** [March 5, 2023, 1:33pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/6 "2023-03-05T13:33:06Z")

</div>

My suggestion:

Run `flatpak run --command=glxinfo org.gnome.Sdk`, replace `org.gnome.Sdk` with whatever application you want to check.

So, for Zoom for example, replace it with `us.zoom.Zoom`. Then run `glxinfo` outside of your flatpak env and compare the differences. Also paste them here.

Do the same with `vainfo` for each app + outside flatpak (on the host).

---

<div class="post-metadata">

**Author:** ![Matt\_Hartley](https://sea1.discourse-cdn.com/flex001/user_avatar/community.frame.work/matt_hartley/32/13623_2.png) [@Matt\_Hartley](https://community.frame.work/u/Matt_Hartley)\
**Post date:** [March 6, 2023, 11:00pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/7 "2023-03-06T23:00:07Z")

</div>

> [@Anachron](#):
>
> Run `flatpak run --command=glxinfo org.gnome.Sdk`, replace `org.gnome.Sdk` with whatever application you want to check.
> 
> So, for Zoom for example, replace it with `us.zoom.Zoom`. Then run `glxinfo` outside of your flatpak env and compare the differences. Also paste them here.
> 
> Do the same with `vainfo` for each app + outside flatpak (on the host).

Great suggestion. @letscho please try what they suggested and report back.

---

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [March 7, 2023, 7:18am UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/8 "2023-03-07T07:18:21Z")

</div>

`flatpak --command=glxinfo run us.zoom.Zoom` gives me  
`bwrap: execvp glxinfo: No such file or directory`  
Same for `vainfo`.

`glxinfo` and `vainfo` are installed.

Since I also have the problem with `Firefox`, which is not a flatpak, the problem is not just flatpak, I think.

---

<div class="post-metadata">

**Author:** ![Anachron](https://avatars.discourse-cdn.com/v4/letter/a/bc8723/32.png) [@Anachron](https://community.frame.work/u/Anachron)\
**Post date:** [March 7, 2023, 7:43am UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/9 "2023-03-07T07:43:53Z")

</div>

> flatpak --command=glxinfo run us.zoom.Zoom gives me  
> bwrap: execvp glxinfo: No such file or directory  
> Same for vainfo.

Yeah that’s what I feared, all this tooling is not installed/available in flatpak.  
Honestly, I am not a big fan of flatpak.

> Since I also have the problem with Firefox, which is not a flatpak, the problem is not just flatpak, I think.

Then please install `glxinfo` and `vainfo` on your host and post the results of those commands here.

For flatpak:  
You could also run `flatpak list` and paste it here.

Here is the list of someone who has `vaapi` in his flatpaks:

```auto
Name Application ID Version Branch Installation
Freedesktop Platform org.freedesktop.Platform 19.08.12 19.08 user
Freedesktop Platform org.freedesktop.Platform 20.08.3 20.08 user
default org.freedesktop.Platform.GL.default 19.08 user
default org.freedesktop.Platform.GL.default 20.08 user
Intel org.freedesktop.Platform.VAAPI.Intel 18.08 user
Intel org.freedesktop.Platform.VAAPI.Intel 19.08 user
Intel org.freedesktop.Platform.VAAPI.Intel 20.08 user
ffmpeg-full org.freedesktop.Platform.ffmpeg-full 19.08 user

```

You could [try this guide](https://discourse.flathub.org/t/how-to-enable-video-hardware-acceleration-on-flatpak-firefox/3125/1), but I suggest to install applications natively when possible.

Maybe it would be a good idea to ask for help [here](https://discourse.flathub.org/).

---

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [March 7, 2023, 9:08pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/10 "2023-03-07T21:08:34Z")

</div>

The problem is not just with flatpak applications. Also for `Zoom` in `Firefox` (rpm), hardware acceleration is not working. I don’t have `Firefox` installed as flatpak.  
All other rpm applications and other websites on `Firefox` use hardware acceleration.

> [@Anachron](#):
>
> Then please install `glxinfo` and `vainfo` on your host and post the results of those commands here.

`vainfo`:

```auto
Trying display: wayland
libva info: VA-API version 1.16.0
libva info: User environment variable requested driver 'iHD'
libva info: Trying to open /usr/lib64/dri/iHD_drv_video.so
libva info: Found init function __vaDriverInit_1_16
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.16 (libva 2.16.0)
vainfo: Driver version: Intel iHD driver for Intel(R) Gen Graphics - 22.5.4 ()
vainfo: Supported profile and entrypoints
      VAProfileNone :	VAEntrypointVideoProc
      VAProfileNone :	VAEntrypointStats
      VAProfileMPEG2Simple :	VAEntrypointVLD
      VAProfileMPEG2Simple :	VAEntrypointEncSlice
      VAProfileMPEG2Main :	VAEntrypointVLD
      VAProfileMPEG2Main :	VAEntrypointEncSlice
      VAProfileH264Main :	VAEntrypointVLD
      VAProfileH264Main :	VAEntrypointEncSlice
      VAProfileH264Main :	VAEntrypointFEI
      VAProfileH264Main :	VAEntrypointEncSliceLP
      VAProfileH264High :	VAEntrypointVLD
      VAProfileH264High :	VAEntrypointEncSlice
      VAProfileH264High :	VAEntrypointFEI
      VAProfileH264High :	VAEntrypointEncSliceLP
      VAProfileVC1Simple :	VAEntrypointVLD
      VAProfileVC1Main :	VAEntrypointVLD
      VAProfileVC1Advanced :	VAEntrypointVLD
      VAProfileJPEGBaseline :	VAEntrypointVLD
      VAProfileJPEGBaseline :	VAEntrypointEncPicture
      VAProfileH264ConstrainedBaseline:	VAEntrypointVLD
      VAProfileH264ConstrainedBaseline:	VAEntrypointEncSlice
      VAProfileH264ConstrainedBaseline:	VAEntrypointFEI
      VAProfileH264ConstrainedBaseline:	VAEntrypointEncSliceLP
      VAProfileVP8Version0_3 :	VAEntrypointVLD
      VAProfileHEVCMain :	VAEntrypointVLD
      VAProfileHEVCMain :	VAEntrypointEncSlice
      VAProfileHEVCMain :	VAEntrypointFEI
      VAProfileHEVCMain :	VAEntrypointEncSliceLP
      VAProfileHEVCMain10 :	VAEntrypointVLD
      VAProfileHEVCMain10 :	VAEntrypointEncSlice
      VAProfileHEVCMain10 :	VAEntrypointEncSliceLP
      VAProfileVP9Profile0 :	VAEntrypointVLD
      VAProfileVP9Profile1 :	VAEntrypointVLD
      VAProfileVP9Profile2 :	VAEntrypointVLD
      VAProfileVP9Profile3 :	VAEntrypointVLD
      VAProfileHEVCMain12 :	VAEntrypointVLD
      VAProfileHEVCMain12 :	VAEntrypointEncSlice
      VAProfileHEVCMain422_10 :	VAEntrypointVLD
      VAProfileHEVCMain422_10 :	VAEntrypointEncSlice
      VAProfileHEVCMain422_12 :	VAEntrypointVLD
      VAProfileHEVCMain422_12 :	VAEntrypointEncSlice
      VAProfileHEVCMain444 :	VAEntrypointVLD
      VAProfileHEVCMain444 :	VAEntrypointEncSliceLP
      VAProfileHEVCMain444_10 :	VAEntrypointVLD
      VAProfileHEVCMain444_10 :	VAEntrypointEncSliceLP
      VAProfileHEVCMain444_12 :	VAEntrypointVLD
      VAProfileHEVCSccMain :	VAEntrypointVLD
      VAProfileHEVCSccMain :	VAEntrypointEncSliceLP
      VAProfileHEVCSccMain10 :	VAEntrypointVLD
      VAProfileHEVCSccMain10 :	VAEntrypointEncSliceLP
      VAProfileHEVCSccMain444 :	VAEntrypointVLD
      VAProfileHEVCSccMain444 :	VAEntrypointEncSliceLP
      VAProfileAV1Profile0 :	VAEntrypointVLD
      VAProfileHEVCSccMain444_10 :	VAEntrypointVLD
      VAProfileHEVCSccMain444_10 :	VAEntrypointEncSliceLP

```

`glxinfo`:

```auto
name of display: :1
display: :1 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_ATI_pixel_format_float, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
    GLX_NV_float_buffer, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) Xe Graphics (TGL GT2) (0x9a49)
    Version: 22.3.6
    Accelerated: yes
    Video memory: 15780MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) Xe Graphics (TGL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.3.6
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, 
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
    GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, 
    GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, 
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, 
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, 
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
    GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
    GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, 
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, 
    GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, 
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
    GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, 
    GL_ATI_texture_float, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, 
    GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_debug_label, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_samples_identical, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render, 
    GL_INTEL_conservative_rasterization, GL_INTEL_performance_query, 
    GL_INTEL_shader_atomic_float_minmax, GL_INTEL_shader_integer_functions2, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp, 
    GL_NV_fragment_shader_interlock, GL_NV_packed_depth_stencil, 
    GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.3.6
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth, 
    GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
    GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, 
    GL_AMD_pinned_memory, GL_AMD_query_buffer_object, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, 
    GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, 
    GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, 
    GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, 
    GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, 
    GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, 
    GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, 
    GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, 
    GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_polygon_offset_clamp, GL_ARB_post_depth_coverage, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, 
    GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
    GL_ARB_shadow, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, 
    GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil, 
    GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_copy_texture, GL_EXT_debug_label, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
    GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, 
    GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_INTEL_blackhole_render, 
    GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax, 
    GL_INTEL_shader_integer_functions2, GL_KHR_blend_equation_advanced, 
    GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, 
    GL_NV_ES1_1_compatibility, GL_NV_blend_square, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_copy_image, GL_NV_depth_clamp, GL_NV_fog_distance, 
    GL_NV_fragment_shader_interlock, GL_NV_half_float, 
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_AMD_performance_monitor, GL_ANDROID_extension_pack_es31a, 
    GL_ANGLE_pack_reverse_row_order, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, 
    GL_EXT_EGL_image_storage, GL_EXT_base_instance, 
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, 
    GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, 
    GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, 
    GL_EXT_debug_label, GL_EXT_demote_to_helper_invocation, 
    GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, 
    GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, 
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, 
    GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth, 
    GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, 
    GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean, 
    GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, 
    GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, 
    GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_separate_shader_objects, GL_EXT_shader_framebuffer_fetch, 
    GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_group_vote, 
    GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, 
    GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, 
    GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view, 
    GL_EXT_unpack_subimage, GL_INTEL_blackhole_render, 
    GL_INTEL_conservative_rasterization, GL_INTEL_performance_query, 
    GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra, 
    GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, 
    GL_NV_fragment_shader_interlock, GL_NV_image_formats, GL_NV_pack_subimage, 
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_NV_shader_noperspective_interpolation, GL_OES_EGL_image, 
    GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, 
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, 
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_image_atomic, 
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array

```

`flatpak list`:

```auto
Brave Browser com.brave.Browser 1.48.171 stable system
Flatseal ….github.tchx84.Flatseal 1.8.1 stable system
FreeTube io.freetubeapp.FreeTube 0.18.0 Beta stable system
Freedesktop Platf… org.freedesktop.Platform 21.08.18 21.08 system
Freedesktop Platf… org.freedesktop.Platform 22.08.8 22.08 system
Mesa …top.Platform.GL.default 21.3.9 21.08 system
Mesa …top.Platform.GL.default 22.3.5 22.08 system
Mesa (Extra) …top.Platform.GL.default 22.3.5 22.08-extra system
Intel …op.Platform.VAAPI.Intel 21.08 system
Intel …op.Platform.VAAPI.Intel 22.08 system
ffmpeg-full …op.Platform.ffmpeg-full 22.08 system
openh264 …sktop.Platform.openh264 2.1.0 2.0 system
openh264 …sktop.Platform.openh264 2.1.0 2.2.0 system
openh264 …sktop.Platform.openh264 2.1.0 2.3.1 system
GNOME Application… org.gnome.Platform 43 system
Breeze GTK theme org.gtk.Gtk3theme.Breeze 5.27.2 3.22 system
Signal Desktop org.signal.Signal 6.8.0 stable system
Zoom us.zoom.Zoom 5.13.10.1208 stable system

```

---

<div class="post-metadata">

**Author:** ![SiHaHa](https://sea1.discourse-cdn.com/flex001/user_avatar/community.frame.work/sihaha/32/8418_2.png) [@SiHaHa](https://community.frame.work/u/SiHaHa)\
**Post date:** [November 27, 2024, 7:34pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/11 "2024-11-27T19:34:53Z")

</div>

Hi @letscho

I may have a similar problem and now I’m curios how it went from here. Is it working for you?

I have everything installed and inter\_gpu\_top only shows the graph for Render/3D and not video. This is mostly for flatpaks. Some native apps show a bit of video %.

Thanks in advance

---

<div class="post-metadata">

**Author:** ![letscho](https://avatars.discourse-cdn.com/v4/letter/l/58956e/32.png) [@letscho](https://community.frame.work/u/letscho)\
**Post date:** [December 2, 2024, 2:36pm UTC](https://community.frame.work/t/tracking-hardware-acceleration-not-working-for-some-applications/27603/12 "2024-12-02T14:36:38Z")

</div>

Unfortunately, still the same behavior and no idea what is wrong…
