Don’t flood them either though! Having to answer 10 similar tickets with “They’re on our roadmap but far out” or something like that gets tiring. If you have a response just post a screenshot here!
Still waiting as well.
To the best of anyone’s knowledge, the ball is in AMD’s court. Intel is very responsive to OEM’s needs, and AMD is mainly targeting larger, established OEMs. It sucks, but them’s the breaks, at least for now.
It also doesn’t help that Thunderbolt support largely just wasn’t there on AMD platforms.
Things have changed a bit, so hopefully we’ll see more options in the nearer future.
We are likely to see intels new 20A process (5nm) or maybe even a 3nm if we are lucky, before AMD support startup OEMs.
I have returned my framework just because of the intel chip. If however 14th or 15th gen sees massive improvements from the current 10nm chips, that will be the best of both worlds.
Supposedly Meteor Lake is tile based which brings power efficiency and cost efficiency. iGPU uses up to 192 EUs compared to the current 96. I suppose it is purely DDR5 but I guess there’s no choice because of bandwidth requirements.
Although Intel has a tile based server CPU, time will tell whether they can get it right (similar to first gen Ryzen), else we have to wait for Arrow Lake I guess.
Intel has used tile based before with Xeons cpu’s.
Those are server class CPUs if I recall, not HEDT or normal desktops (correctly if I am wrong here).
Correct, though the tech should still be able to scale down.
How well they do, that’s yet to be seen.
Yup, hoping for the best, else hopefully power efficiency with a better iGPU+AV1 Intel Quicksync.
Regarding the statement that AMD has not been competitive against Intel:
People seem to conveniently forget everything but single threaded performance when discussing this. The first mobile Ryzen APUs were already really good and I would choose that over the competing Intel APUs (Kaby Lake R at the time when Raven Ridge was released).
Why are people not talking about GPU performance, hardware acceleration, multithreaded performance?
The CPUs in AMD and Intel APUs are not too different, but the Intel GPU is so underpowered compared to the CPU performance. The AMD GPUs completely obliterate Intel in this regard.
AMD was already competitive at Raven Ridge (which was the first mobile APU named as the 2000-series). From there they made pretty nice performance and efficiency jumps for each new generation.
It takes several years for people to catch up to these things, reputation is too . It is kind of fascinating.
The power consumption, based on Notebookcheck reviews, comparing AMD and Intel APUs with similar CPU performance - AMD does pretty well. And again, the Intel GPUs cannot even begin to compare. Which is, along with multithreaded performance, why I would rather have AMD over Intel even in the Raven Ridge days.
Modern Intel Xe iGPUs are very competitive with Ryzen 5000 and below Vega iGPUs, its only recently with RDNA2 iGPUs in some 6000 chips that AMD has pulled ahead again in graphics
On a note, I wonder how would Intel 14th Gen Meteor Lake go, considering it is chiplet, so you get power efficiency, and the iGPU is gonna be based on Arc GPUs. I doubt it would be good as RDNA2 iGPUs in gaming, probably better than Vega and Xe but I am kinda hopeful for encoding and compute tasks.
The one to keep an eye on is Arrow Lake. If it comes out on time, it’s iGPU capabilities will be significantly improved. I expected the low-end dGPU market to vanish overnight. GT 1030 and GTX 1650 will become irrelevant. Especially if AMD brings a competitive product to the desktop market as they historically have.
Nick_Trimble:
Intel managed to catch up fairly well with their GPUs but AMD is still the better choice overall. As Rembrandt was released in early 2022 AMD once again pulled ahead by a lot. Architecturally, AMD is very strong on the CPU architecture side of things as they were with previous Ryzen generations as well.
I doubt Intel, with Arc on mobile, will become a threat to AMD in the GPU department. AMD will not just let that happen because they have the ability answer to it. They have the superior GPU technology, their price to performance ratio is better than Arc, so are efficiency figures too. I was hoping Intel would be more competitive with Arc but sadly it is not the case. So I highly doubt Intel will be able to go against AMDs RDN2 in their mobile chips.
I still hope people buy the desktop Arc GPUs, though. We could really need another GPU competitor. Intel does have great hardware acceleration support and they support Linux well too, unlike a certain green brand.
I am happy Intel is still making network controllers, though. And their SSD division is in good hands over at SK Hynix under the brand Solidigm. Two leading SSD brands combined for greatness. But this is OT.
Bottom line, AMD APUs are still the way to go. Both in regards to CPU and GPU aspect of things.
I think everyone agrees that has more to do with poor drivers than anything else. Alchemist may not be anything to look at and could accurately be described as a beta product but I would not count out Intel yet. Arrow Lake is over a year away with very little in details other than an expected monster of an iGPU in core count. I remain optimistic.
Isn’t Meteor Lake getting the refresh first? Arrow Lake is supposedly a die shrink to fit more cores.
I believe with Arc iGPUs in desktop and mobile, we might see the death of low end dGPUs in both mobile and desktop.
I don’t believe Arc will overtake RDNA2 discrete, but it might be comparable/slightly better than something like Steam Deck, so more towards like basic uses with more compute power, rather than gaming like RDNA2, probably more like CDNA.
I ordered an RX 6600M desktop GPU to use with Linux after hearing good stuff about the open source drivers, but compared to Nvidia prop drivers, I don’t even have a control panel all-in-one solution to toggle variable refresh rate unlike Nvidia and compute is still rather finicky
Meteor Lake is but Arrow Lake gets a refresh to e-cores as well so I expect Arrow Lake to be like the Zen 3 of Intel mobile with Meteor Lake like Zen 2. It will be good and I might buy it but Arrow Lake will destroy it across the board. That is my hope and desire. Can’t wait to see what AMD might bring out in response. Things are beginning to get exciting on mobile.
It rather seem to be hardware design weaknesses they are trying to address with drivers.
But if they can considerably improve Arc GPUs with driver updates that would be great. We will just have to see. I have no doubt Intel will devote a lot of time to this.
AMD also tends to improve the performance of their GPUs a lot after they are released, so you would have to account for that as well. And as RX 7000 series are soon to be released, Intel really needs to make progress.
It is better than nothing, but AMD is the one putting pressure on the GPU market here, not Intel. Nvidia still relies on reputation and demand so they keep raising prices to new ridiculous heights.
No, they aren’t. Do you know AMD’s market share? It’s pathetic, less than 20%. AMD is but a fly in nvidia’s ear. Intel isn’t either to be clear since their market share is less than even that unless you count the desktop iGPUs (not that you should). Nobody is pushing the GPU market at all. Nvidia sets prices and AMD follows, same with features (DLSS vs FSR, raytracing implementation).
There is CoreCTRL (“sudo dnf install corectrl” on Fedora) which people recommends. I am not sure whether variable refresh rate is configurable there.
KDE Plasma on Wayland supports VRR as far as I know and should be automatically enabled. It seems that kwin (in KDE Plasma) and Wayland is the best combo for this and seeing as Steam Deck has adopted KDE Plasma it is reasonable to assume most progress will be made here, as opposed to Gnome.
I am not sure if the following applies to Wayland (I guess it is obvious I do not have hardware support for VRR yet):
Any how, you can toggle it by editing a conf file (you can do this via the terminal with e.g. nano, a terminal text editor). You can then create an alias for this command so that you can just do ctrl+alt+t (to open terminal) then write “vrr on” or “vrr off”.
Arch wiki always have good documentation for… well, mostly everything. I use it sometimes even though I am on Fedora (I am sure you are familiar with the differences).
Great things are coming to Linux though and being worked on as we speak.
I do not know which distro you are on but I am really happy with Fedora. And Nobara Project is a distro that has gaming-specific improvements for Fedora.