Random graphical artefacts while playing games. Anyone else?

Which Linux distro are you using?
Nobara Linux 41 (based on fedora 41)

Which kernel are you using?
Linux 6.13.5-200.nobara.fc41.x86_64

DE is kde plasma 6.3.2

Which BIOS version are you using?
Vendor: INSYDE Corp.
Version: 03.03
Release Date: 03/27/2024

Which Framework Laptop 16 model are you using?
(AMD Ryzen™ 7040 Series)
no expansion card

I have been getting, at random times but in specific places, really bad graphical artifacts. I have it somewhat pinned as either some v-sync related thing or some scaling-related thing, or some combination of both. I have tried reseating the connection between my screen and the laptop - but since its only in like, Dwarf fortress, Zoom, and very occasionally the desktop (each have their own distinct patternage, however, and the desktop one hasnt appeared since the last plasma update); I think the screen itself is fine.
I have a related problem of freezing whenever a full-screen app tries to use V-sync… turning off v-sync on everything has been necessary to play full-screen games.

If there isnt help to be gained, Id like to know at least if others have been having a similar issue. I don’t want to switch off of nobara, I quite like the feel, but the graphical artefacts are very disruptive to my eye comfort. I will try to procure pictures for the thread.

Hello!

I’m using Nobara 41 as well and I had to downgrade the mesa version on the laptop due to artifacting while playing total war warhammer 3.

I swapped from mesa-git down to the normal mesa from fedora’s repository, and downgraded the version to 24.3.4.

There’s a bug ticket in with mesa and they said they’ll be fixing the specific issue I experience, but it may be possible yours is related.

I’ve also seen this. Don’t even have to be playing a game, just happens on the desktop.

I don’t think it’s a mesa issue, as I’m running a GPU from the same generation on my desktop PC which has no issues.

You’re using a framework 16? I was experiencing graphical artifacting due to PSR/PR after kernel 6.11. Did you add kernel flags for dcdebugmask=0x410?

Supposedly that bug was patched as of BIOS 3.05 - I’ll give that workaround a try later on anyway and see what happens.

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I’m using 3.05 and on the desktop/in game I was getting lines that flash across the lower portion of the screen until it was disabled. After setting the kernel flags I haven’t had any noticeable issues at the desktop, and only just recently started having issues with games due to a mesa bug.

I swapped from mesa-git down to the normal mesa from fedora’s repository, and downgraded the version to 24.3.4.
In the meantime, how could i do the same?
Did you add kernel flags for dcdebugmask=0x410?
Im pretty sure i have, i had to rollback my computer after an accidental dnf update (they should probably modify that to have a warning in nobara) so i might have accidentally unset it. I reran the command, ofc.

I have updated the latest AMD drivers from the AMD website:
https://www.amd.com/en/support/download/linux-drivers.html

and installed only the AMD vulkan drivers. No more issues.
Documentation page:

Install with:

amdgpu-install --vulkan=amdvlk

Note that on a regular base, i have to update the drivers. Usually when artifacts or other weird behavior shows up. Last time I did this was 3 days ago when i had a kernel upgrade in ubuntu 24.04 LTS HWE

It is a old one… did you not update to 3.05?

In may case, no more artifact on fedora-41 with last kernel/mesa (6.13.5 / 25.0) I have remove the dcdebugmask=0x410

I updated to 3.05 with fwupdmgr a few days ago. it didnt fix the problem.

Oups.