I purchased Dolby Atmos for Headphones some time ago to use with my Xbox, but it also works on Windows through the Dolby Access.
As most of you who use the Framework to listen to music or movies, the audio experience is lacking.
As I was looking at the volume settings in Windows 11, i noticed that I could enable Dolby Atmos for Headphones, even though I wasn’t using headphones, and the results immediately improved my speaker’s audio - especially with dialogue and vocals, but the entire sound stage expands and becomes lively. I’m using the Music > Balanced setting, personally.
I believe that you can try this feature for a certain number of days before purchasing the license, but I’d love to hear (no pun intended) whether anyone else can confirm these findings.
I’m really happy with the speakers now! LOL
Side note, the “Windows Sonic for Headset” can also be used, but it sounds like trash.
Dolby might be good but isn’t there a free alternative for Windows?
I tried a lot of different methods on Windows including Dolby Atmos, DTS, and Equalizer APO, but I couldn’t find a single one that is comparable to an open source software called “EasyEffects” in Linux.
With Dolby you can only use their presets, with very little room of customization. And Equalizer APO is free but it’s just too hard to use. EasyEffects is has a very clean and modern interface but still has around 20 professional level plugins to tweak with. And it can process both sound input and output. There are also open source presents available on GitHub.
Really hope to see more good FREE software like EasyEffects on Windows platform.
Yes, a free or FOSS option for Windows would be wonderful. That is, assuming it sounds as good as the Atmos option.
Windows does have an “enhance audio” option built-in, but it sounds like garbage. LOL
I just switch on full range speakers and set the sound output to Redbook 16bit/44Khz standard.
Works well enough.
Though I mostly use a USB DAC dongle for serious listening.