17" variant mockup

I was bored so I made a rough layout of what a 17" laptop might look like featuring the same main board as the framework laptop, an mxm-b gpu, and a 16:9 screen more suited for a portable workstation or gaming machine.

The daughter board would take the right two usb-4 ports and put them through a plx chip to feed the gpu and expansion slots as well as handle power input as usb-pd isnt quite up to the task once discreet graphics get involved. The gpu would likely have to be accessible via a panel on the bottom for cooling reasons.

Blue outline is the footprint of the og laptop.

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I think that a 16 inch model may be the best option because you could keep the same design but stretch it to be a 16:9 version of the frameworks laptop.

you could put a graphics unit on the extension board using thunderbolt.

Missing my favourite headphone jack. :wink:

With luck, we ‘will’ not need a separate power entry. PD support for 240watts is coming.

Can we add 2 more speakers in there…for some fake ATMOS support?

…and please, please, stick with 3:2 aspect ratio as default, with 16:9 as an option (not the other way around).

What about those who already have a 13" and want to upgrade to 15/17" ?

@RandomUser

My reason for the 16:9 is that it would the same vertical hight but longer horizontal length.

This would also give an option for those who prefer 16:9. I personally like the 3:2 better but on a larger laptop it could get quite tall. So this way there would be two aspect ratio options.

With all the pieces being modular I would think it would be pretty easy to get an empty shell with the 15/17" screen attached and just put all the pieces from the 13" into it. Maybe upgrade to a bigger battery at the same time. That would be pretty cool.

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@john_doe

Theoretically the mainboard, wifi, ram, speekers, storage and headphone jack could be the same as the 13" model. This would cut down on manufacturing and waste. Theoretically.

Sorry my diagram is not very detailed.

If framework or anyone else was to make something like this they would want something that would be the mvp or minimum viable product. And because the engineering has already been done for some parts of this design it would be more likely to make a profit because it would cut down on development time and cost.

Also, presumably the market for a 17" laptop with a discrete GPU is for editing or gaming, where the 16:9 aspect ratio makes more sense than 3:2 (which is better for text).

A 16 inch is not really a standard, so it would be tougher to source certain parts for it. 17 inch would be the way to go. Most 17 inch laptops use the 16:9 standard anyway for the monitors.

True but its also not unheard of.

Presumption bias, I’d say.

“Wanting a larger display” doesn’t sway the statistic to the “gaming” population. (In the opposite direction, wanting a small portable laptop doesn’t sway the statistic to the non-gaming population). For editing, 3:2 has been the new go to because of the additional workspace available for tool bars…etc. No editor would turn away from that. In your example, what you likely meant was ‘media consumption’. (i.e. Tools for content creators has different requirements / preferences than content consumers)

Civil engineers, big data engineers, scientific researchers…they are also the other market segment that do have a use case / preference for larger laptops (think mobile workstations).

Never ever was a standard until there was a first.

You can’t ignore that most people are using 16:9 monitors for content creation and the software is laid out with this in mind with some people even going to ultra wide monitors especially for video editing. Going wide also gives you more room to have a number pad which some people would very much like.

As far as gaming goes, it’s less about screen size and more about the practical limits of being able to put in a discreet gpu and more storage and having ample space for cooling, which tilts things towards larger machines. 13" gaming laptops exist but they all take a good hit to the all important graphical performance.

Granted this layout is very much geared for content consumption as you say, us movie watchers and gamers need repairable laptops too!

Well it’s on the mainboard, I didn’t feel like drawing a box for it :wink:

Only because the display industry has been pushing 16:9 so hard for years. It ‘has been’ the ‘default’ by ‘limited options’…not because it’s the preferred option by content creators. When you think about UI layout optimization, mouse travel in a 3:2 environment is typically shorter than in an ultrawide.

Yes, I agree there’s a market for gamers, not ignoring that. I’m just saying IndependentGeorge may have forgotten the professional productivity market when thinking that 16:9 is the go-to for large laptop users.

In fact, 16:10 has been slowly coming back in the past couple of years, to give more vertical real-estate:

It’s easier on the tooling changes to go from 16:9 to 16:10, than to 3:2, but I see 3:2 will be the new default going forward in that market sector.

It’s a separate board. (connected with a ribbon cable)

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