/framework/ansi/keymaps/default/keymap.c
// Copyright 2022 Framework Computer
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "framework.h"
enum _layers {
_BASE,
_FN,
_FN_LOCK,
_FM
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬────┐
* 14 keys │ESC │Mut│vDn│vUp│Prv│Ply│Nxt│bDn│bUp│Scn│Air│Prt│App│Del │
* ├───┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┤
* 14 keys │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │Backsp│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬────┤
* 14 keys │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
* 13 keys │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───────┤
* 12 keys │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift │
* ├────┬───┼───┼───┼───┴───┴───┴───┴───┼───┼───┼───┴┬───┬────┤
* │ │ │ │ │ │ │ │ │↑ │ │
* 11 keys │Ctrl│FN │GUI│Alt│ │Alt│Ctl│ ← ├───┤ → │
* │ │ │ │ │ │ │ │ │ ↓│ │
* └────┴───┴───┴───┴───────────────────┴───┴───┴────┴───┴────┘
* 78 total
*/
[_BASE] = LAYOUT(
KC_ESC, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, KC_BRID, KC_BRIU, KC_SCRN, KC_AIRP, KC_PSCR, KC_MSEL, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, MO(_FN), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT
),
/*
* Function layer
* ┌─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬────┐
* 14 keys │FN lk│F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Ins │
* ├───┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┤
* 14 keys │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬────┤
* 14 keys │ │ │RGB│Nxt│Hue│Sat│Spd│Brt│ │ │Pau│ │ │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴────┤
* 13 keys │ │ │SRq│Prv│Hue│Sat│Spd│Brt│ScL│ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───────┤
* 12 keys │ │ │ │ │ │ │Brk│ │ │ │ │ │
* ├────┬───┼───┼───┼───┴───┴───┴───┴───┼───┼───┼───┴┬───┬────┤
* │ │ │ │ │ │ │ │ │PgU│ │
* 11 keys │ │ │ │ │ Toggle Backlight │ │ │Home├───┤End │
* │ │ │ │ │ │ │ │ │PgD│ │
* └────┴───┴───┴───┴───────────────────┴───┴───┴────┴───┴────┘
* 78 total
*/
[_FN] = LAYOUT(
FN_LOCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, RGB_VAI, _______, _______, KC_PAUS, _______, _______, _______,
_______, _______, KC_SYRQ, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_SPD, RGB_VAD, KC_SCRL, _______, _______, _______, _______,
_______, _______, _______, BL_BRTG, _______, KC_BRK, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BL_STEP, _______, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END
),
// Function lock layer
// Everything on F-row locked to function layer, except ESC and DEL
[_FN_LOCK] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, MO(_FM), _______, _______, _______, _______, _______, _______, _______, _______, _______
),
// Locked+temporary FN (back to base plus extra keys)
[_FM] = LAYOUT(
FN_LOCK, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, KC_BRID, KC_BRIU, KC_SCRN, KC_AIRP, KC_PSCR, KC_MSEL, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_SPI, RGB_VAI, _______, _______, KC_PAUS, _______, _______, _______,
_______, _______, KC_SYRQ, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_SPD, RGB_VAD, KC_SCRL, _______, _______, _______, _______,
_______, _______, _______, BL_BRTG, _______, KC_BRK, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BL_STEP, _______, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END
),
};
// Make sure to keep FN Lock even after reset
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FN_LOCK:
if (record->event.pressed) {
if (layer_state_is(_FN)) {
set_single_persistent_default_layer(_FN_LOCK);
}
if (layer_state_is(_FM)) {
set_single_persistent_default_layer(_BASE);
}
}
return false;
break;
default:
break;
}
return true;
}
The option is under the gear icon in the post editor.