Video game recommendations for the Framework Laptop 12

I didn’t expect it to be able to run that game, my favorite rhythm game! How much fps does it run at?

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Running Linux Mint 22.2 and using Proton 9.

Plugged in it plays easily at 1080p, solid 60 a majority of the time (using vsync). Using about 25%-30% of the cpu (i5 unit). Used the Steam hardware overlay for info.

The biggest thing is keeping the display scale at 100%, anything different and I got unstable frame rates and screen tearing.

You will need a separate input device as the built in keyboard can only support 3 keys at a time. :sweat_smile:

Edit: on battery I was not getting much luck, I’ll have to experiment some more.

Edit 2: okay, now it’s working fine on battery? Computers.

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I was playing with a rollover tester and could sometimes get more than 3 depending on which keys, but other times (like with the arrow keys) I could only press two at once.

Would love if this was something that could be updated in firmware.

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Most games it won’t affect me, but anything precise like DJMAX or a platformer like Celeste is a different story. Fortunately there are plenty of options for keyboards and controllers at least.

I need to test my 8bitdo pad in Linux and see how games perform.

Just tried Silksong, works great!

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Here’s a bit of an obscure recommendation: Coropata!

Originally a Japan exclusive Nintendo DS game. Over a decade later it was released on Steam fully translated in English. It’s a cute puzzle game where you place pieces to find the Rube Goldberg solution to reach the goal. It can be real finicky finding the right position for each piece.

It works great with FW12’s touch screen, but it’s a low budget port with no option to fullscreen, although you can resize and maximize the window. For some reason with my display set to 125% scaling in Fedora Gnome, windows for programs and games running in proton appear incredibly small which you can see in the screenshot with the game’s tiny window title bar.

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OMG, that looks cute AF, and i love those types of puzzle games. i’m going to go get it now!

It works great with FW12’s touch screen, but it’s a low budget port with no option to fullscreen, although you can resize and maximize the window.

You might be able to make it fullscreen using gamescope - see the examples for what you’d plug in to the custom launch options in Steam.

However note that gamescope won’t work if you’re using the Flatpak version of Steam (i.e. you need to install Steam from rpmfusion) as the sub-sandboxing only passes through the host X11 display socket (not the one from gamescope) to the container used for Proton.

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The classics all work quite well. I’m having a lot of fun tinkering with Lutris and getting stuff to work, though I’ve mostly been trying out pretty well-supported stuff like HoMM3 and OpenRCT2.

Anecdotally, I played an hour of HoMM3 in tablet mode with a stylus and didn’t hate it, so I’m curious to give other turn-based strategy games or city builders a try (though I’m sure the experimentation will end the moment a game demands a shift-click or something).

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Thread made:

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Thanks! I was able to use gamescope to make the game fullscreen, but the game displays at a low 4:3 resolution and doesn’t change no matter what the resolution and display settings I have it set to. When running the game normally without gamescope in the launch settings, the game’s rendered resolution is whatever the size of the window is. I’ll just chalk it up to the game being a low budget port.

While it may not have helped in this particular game, I will definitely get a lot of use out of gamescope in other games for things like FSR upscaling.

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consider me pleasantly surprised.. i can actually play Bugsnax on this little guy.

for reference i’m running it through Steam on the i5 version w/ 48GB of RAM running Arch

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I was curious about the touchscreen in laptop mode. :slight_smile:

Yesterday I tested the demo of Digimon Story Time Stranger via Steam on Linux (also testing Bazzite to see what all the rage is about). I used Sony’s PS5 Dual Sense controller (and even got a notification about low battery left - 5%).

On the i3-1315u it’s passable. On some 3d scenes the FPS drops to 15-18, but most of the time it’s higher - around 30. Graphic settings were set to lower quality for performance reasons.

Unfortunately the fans are loud and the speakers (highest volume) were not great. But fortunately I was immersed enough in the game to ignore them.

Currently my configuration has 32GB of RAM and the game + browser with a few tabs + downloading other games for tests used about 15GB of RAM.

My favourite game runs fine - Gnome Mahjong. I used both the touchscreen and touchpad.

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Storyteller (on Steam) works really well with the touchscreen in tablet mode. The most common complaint in the reviews seems to be that it’s a rather short game, but that suits me well.

Decided to try a few more 3D titles like Crystar, Final Fantasy X remaster, etc.

Little i5 chip pushes well~

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It really is surprising how capable it is. Or possibly I’m getting old enough that older games still seem new to me.

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To be fair, Final Fantasy X is getting closer to 25 years old. :face_with_tongue:

It’s actually kind of crazy how well it does with just 15W. I’m able to comfortably play Hypixel games on Minecraft Java with shaders!

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Age of Empires 2: Definitive Edition works well on low graphics with the occasional hitch, I haven’t bothered messing around too much with the settings though.

Edit: I have an i5-1334U and 16Gb of RAM. Got it as my “bed/couch light reading and stuff” computer, didn’t expect it to take over as my main tool - and yet, here we are! I now do kinda wish I got 32Gb, but eh, I can always upgrade later.

On the built-in screen or at a comparable resolution window, I’ve already played:

  • Astroneer (drop some quality settings)
  • Peak
  • Goblin Cleanup
  • Solium Infernum (drop way more quality settings than you’d expect)
  • Parkitect
  • Mars First Logistics
  • Valheim

There’s of course a plenty of games where the iGPU is of minor concern - Rimworld, Factorio, Death Trash, Spiderweb games, plenty of others. They can still be CPU bound, and sometimes they load a surprising amount of textures for the tiles (I remember Factorio struggling on older iGPU laptops). It’s just not notable (check out Death Trash tho, it’s really good).

Generally, if something asks for < GTX1080, it will probably run fine without adjustment. If it asks for exactly it, it might be a bit spotty. If it asks for more, it will probably need a lot of adjustment and might just suck. Try games with demos, too.

Now excuse me, rant incoming.

A rant about hardware requirements, do not read.

I was quite surprised how well some of these games ran. Intel iGPUs have advanced considerably since I last touched them. Frankly, it left me with an attitude of “actually your game should run fine on iGPUs” - sure, you can’t achieve the same fidelity, to the point where you might have to outright make significantly different stylistic choices - but asking people to buy a 300-600EUR graphics card just to share a cultural experience - or gods forbid to play a game with me is silly at best.

“You can’t expect a modern game to run on a weak GPU” actually, yes, I can. Incredibly high fidelity can be cute, but ultimately after the initial shock-and-awe phase it kinda fades into the background - and what I’m left is the game’s actual art direction - and while I appreciate how modern hardware makes it easier to make games by people who wouldn’t otherwise have the time, energy or technical skill - the most demanding games come from big and wealthy studios, not disabled solitary artists working in their mother’s basement after reading their first programming handbook.

And then they make online service games that have high demands. One game I can’t really play anymore after packing up my PC is Helldivers 2 - technically it runs on Steam Deck, but:

  • performance has been getting worse and worse - despite the game still being advertised as one of the “most played” on the Deck.
  • personally I don’t like playing it on it, though mostly because of poor performance. One of my friends played it on the deck until very recently.
  • It’s not on GFN.

Now excuse me. You want mass engagement, because that’s what an online service game thrives on. Like I’m not gonna ask my friends to buy a new GPU so that we can play H2 or Destiny or whatever together. We’re gonna play Valheim or Peak instead, and celebrate being off the upgrade carousel. More money for actual games - and ironically, that way the games are cheaper too!

And yes, I run some games I already own on GFN - but to be honest I’m not sure I’d buy another game that requires me to run it there.

And this bit is folded because it’s a bit off-topic.

How I run games that won’t run well enough on FW12, tl;dr: Geforce Now, Steam Deck.

There’s a few games that won’t run, or won’t run at resolution/quality I want - for that, I just use Geforce NOW. The basic subscription is comfortable enough, and arguably the 100h/month limit is good for you anyway. The latency is better than I expected - in my case 9ms, and while I know people for whom this would actually be pretty bad, my reflexes aren’t that good, and I don’t really play the games where it matters (perhaps because of the reflexes).

Even the “premium” one is more cost efficient than upgrading GPUs every few years, and you do own the game in as much as you ever own them - you rent compute, not games. You’re not permanently “bound” to them. And yes you can buy more time if you need it, though you probably shouldn’t. There’s also other options - GFN is the “lazy” one for me, because it Worked Well Enough™️.

Finally I happen to have a Steam Deck (the original LCD one, and I’m glad, I have post-90s burn-in trauma so I don’t care about your screen saver strategy I don’t want an OLED). This one handles well almost anything in between “works on FW12” and “justifies GFN” - your truck simulators and such. And just like FW12, I can take it to bed or plug it into a big screen.

With all that, I actually packed up my PC (RX 9060XT, i7-10700K, 64Gb RAM, running Arch Linux) - I… stopped using it, and I’d rather have more space under my desk.